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Neon Kingdoms is an overarching game project, where the playable prototype level is a section from the middle of the game project's timeline. Your goal is to collect all the hidden keys whilst hiding from the guards that seek to capture you. You must get to the end of the level unseen by the guards. 

This is a prototype in Maya practice, 3D sculpting and art, and building functional levels in Unity. This is the first level design I ever did, so there are a few bugs here and there, though overall it is an enjoyable little experience.

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Neon Kingdoms Level Build 97 MB

Development log

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